Upload cura profile 1

Select profile to upload:
Upload cura profile 2

Select profile to upload:


Start Over | Show all settings | Show changed settings

Opening uploads/test.s1pro.curaprofile

This is in development

Parameter Default fdmprinter Value Profile 1 base
Profile 1
Profile 2 base
Profile 2
Label Description
machine_nameUnknown----Machine TypeThe name of your 3D printer model.
machine_show_variants----Show Machine VariantsWhether to show the different variants of this machine, which are described in separate json files.
machine_start_gcodeG28 ;Home G1 Z15.0 F6000 ;Move the platform down 15mm ;Prime the extruder G92 E0 G1 F200 E3 G92 E0----Start G-codeG-code commands to be executed at the very start - separated by \n.
machine_end_gcodeM104 S0 M140 S0 ;Retract the filament G92 E1 G1 E-1 F300 G28 X0 Y0 M84----End G-codeG-code commands to be executed at the very end - separated by \n.
material_guid----Material GUIDGUID of the material. This is set automatically.
material_diameter2.85----DiameterAdjusts the diameter of the filament used. Match this value with the diameter of the used filament.
material_bed_temp_wait1----Wait for Build Plate HeatupWhether to insert a command to wait until the build plate temperature is reached at the start.
material_print_temp_wait1----Wait for Nozzle HeatupWhether to wait until the nozzle temperature is reached at the start.
material_print_temp_prepend1----Include Material TemperaturesWhether to include nozzle temperature commands at the start of the gcode. When the start_gcode already contains nozzle temperature commands Cura frontend will automatically disable this setting.
material_bed_temp_prepend1----Include Build Plate TemperatureWhether to include build plate temperature commands at the start of the gcode. When the start_gcode already contains build plate temperature commands Cura frontend will automatically disable this setting.
machine_width100----Machine WidthThe width (X-direction) of the printable area.
machine_depth100----Machine DepthThe depth (Y-direction) of the printable area.
machine_height100----Machine HeightThe height (Z-direction) of the printable area.
machine_shaperectangular----Build Plate ShapeThe shape of the build plate without taking unprintable areas into account.
machine_buildplate_typeglass----Build Plate MaterialThe material of the build plate installed on the printer.
machine_heated_bed----Has Heated Build PlateWhether the machine has a heated build plate present.
machine_heated_build_volume----Has Build Volume Temperature StabilizationWhether the machine is able to stabilize the build volume temperature.
machine_always_write_active_tool----Always Write Active ToolWrite active tool after sending temp commands to inactive tool. Required for Dual Extruder printing with Smoothie or other firmware with modal tool commands.
machine_center_is_zero----Is Center OriginWhether the X/Y coordinates of the zero position of the printer is at the center of the printable area.
machine_extruder_count1----Number of ExtrudersNumber of extruder trains. An extruder train is the combination of a feeder, bowden tube, and nozzle.
extruders_enabled_count1----Number of Extruders That Are EnabledNumber of extruder trains that are enabled; automatically set in software
machine_nozzle_tip_outer_diameter1----Outer Nozzle DiameterThe outer diameter of the tip of the nozzle.
machine_nozzle_head_distance3----Nozzle LengthThe height difference between the tip of the nozzle and the lowest part of the print head.
machine_nozzle_expansion_angle45----Nozzle AngleThe angle between the horizontal plane and the conical part right above the tip of the nozzle.
machine_heat_zone_length16----Heat Zone LengthThe distance from the tip of the nozzle in which heat from the nozzle is transferred to the filament.
machine_nozzle_temp_enabled1----Enable Nozzle Temperature ControlWhether to control temperature from Cura. Turn this off to control nozzle temperature from outside of Cura.
machine_nozzle_heat_up_speed2----Heat Up SpeedThe speed (°C/s) by which the nozzle heats up averaged over the window of normal printing temperatures and the standby temperature.
machine_nozzle_cool_down_speed2----Cool Down SpeedThe speed (°C/s) by which the nozzle cools down averaged over the window of normal printing temperatures and the standby temperature.
machine_min_cool_heat_time_window50----Minimal Time Standby TemperatureThe minimal time an extruder has to be inactive before the nozzle is cooled. Only when an extruder is not used for longer than this time will it be allowed to cool down to the standby temperature.
machine_gcode_flavorRepRap (Marlin/Sprinter)----G-code FlavorThe type of g-code to be generated.
machine_firmware_retract----Firmware RetractionWhether to use firmware retract commands (G10/G11) instead of using the E property in G1 commands to retract the material.
machine_extruders_share_heater----Extruders Share HeaterWhether the extruders share a single heater rather than each extruder having its own heater.
machine_extruders_share_nozzle----Extruders Share NozzleWhether the extruders share a single nozzle rather than each extruder having its own nozzle. When set to true, it is expected that the printer-start gcode script properly sets up all extruders in an initial retraction state that is known and mutually compatible (either zero or one filament not retracted); in that case the initial retraction status is described, per extruder, by the 'machine_extruders_shared_nozzle_initial_retraction' parameter.
machine_extruders_shared_nozzle_initial_retraction0----Shared Nozzle Initial RetractionHow much the filament of each extruder is assumed to have been retracted from the shared nozzle tip at the completion of the printer-start gcode script; the value should be equal to or greater than the length of the common part of the nozzle's ducts.
machine_disallowed_areasArray----Disallowed AreasA list of polygons with areas the print head is not allowed to enter.
nozzle_disallowed_areasArray----Nozzle Disallowed AreasA list of polygons with areas the nozzle is not allowed to enter.
machine_head_with_fans_polygonArray----Machine Head & Fan PolygonThe shape of the print head. These are coordinates relative to the position of the print head, which is usually the position of its first extruder. The dimensions left and in front of the print head must be negative coordinates.
gantry_height99999999999----Gantry HeightThe height difference between the tip of the nozzle and the gantry system (X and Y axes).
machine_nozzle_idunknown----Nozzle IDThe nozzle ID for an extruder train, such as "AA 0.4" and "BB 0.8".
machine_nozzle_size0.4----Nozzle DiameterThe inner diameter of the nozzle. Change this setting when using a non-standard nozzle size.
machine_use_extruder_offset_to_offset_coords1----Offset with ExtruderApply the extruder offset to the coordinate system. Affects all extruders.
extruder_prime_pos_z0----Extruder Prime Z PositionThe Z coordinate of the position where the nozzle primes at the start of printing.
extruder_prime_pos_abs----Absolute Extruder Prime PositionMake the extruder prime position absolute rather than relative to the last-known location of the head.
machine_max_feedrate_x299792458000----Maximum Speed XThe maximum speed for the motor of the X-direction.
machine_max_feedrate_y299792458000----Maximum Speed YThe maximum speed for the motor of the Y-direction.
machine_max_feedrate_z299792458000----Maximum Speed ZThe maximum speed for the motor of the Z-direction.
machine_max_feedrate_e299792458000----Maximum Speed EThe maximum speed of the filament.
machine_max_acceleration_x9000----Maximum Acceleration XMaximum acceleration for the motor of the X-direction
machine_max_acceleration_y9000----Maximum Acceleration YMaximum acceleration for the motor of the Y-direction.
machine_max_acceleration_z100----Maximum Acceleration ZMaximum acceleration for the motor of the Z-direction.
machine_max_acceleration_e10000----Maximum Filament AccelerationMaximum acceleration for the motor of the filament.
machine_acceleration4000----Default AccelerationThe default acceleration of print head movement.
machine_max_jerk_xy20----Default X-Y JerkDefault jerk for movement in the horizontal plane.
machine_max_jerk_z0.4----Default Z JerkDefault jerk for the motor of the Z-direction.
machine_max_jerk_e5----Default Filament JerkDefault jerk for the motor of the filament.
machine_steps_per_mm_x50----Steps per Millimeter (X)How many steps of the stepper motor will result in one millimeter of movement in the X direction.
machine_steps_per_mm_y50----Steps per Millimeter (Y)How many steps of the stepper motor will result in one millimeter of movement in the Y direction.
machine_steps_per_mm_z50----Steps per Millimeter (Z)How many steps of the stepper motor will result in one millimeter of movement in the Z direction.
machine_steps_per_mm_e1600----Steps per Millimeter (E)How many steps of the stepper motors will result in moving the feeder wheel by one millimeter around its circumference.
machine_endstop_positive_direction_x----X Endstop in Positive DirectionWhether the endstop of the X axis is in the positive direction (high X coordinate) or negative (low X coordinate).
machine_endstop_positive_direction_y----Y Endstop in Positive DirectionWhether the endstop of the Y axis is in the positive direction (high Y coordinate) or negative (low Y coordinate).
machine_endstop_positive_direction_z1----Z Endstop in Positive DirectionWhether the endstop of the Z axis is in the positive direction (high Z coordinate) or negative (low Z coordinate).
machine_minimum_feedrate0----Minimum FeedrateThe minimal movement speed of the print head.
machine_feeder_wheel_diameter10----Feeder Wheel DiameterThe diameter of the wheel that drives the material in the feeder.
machine_scale_fan_speed_zero_to_one----Scale Fan Speed To 0-1Scale the fan speed to be between 0 and 1 instead of between 0 and 256.
layer_height0.1----Layer HeightThe height of each layer in mm. Higher values produce faster prints in lower resolution, lower values produce slower prints in higher resolution.
layer_height_00.3----Initial Layer HeightThe height of the initial layer in mm. A thicker initial layer makes adhesion to the build plate easier.
line_width0.40.4---Line WidthWidth of a single line. Generally, the width of each line should correspond to the width of the nozzle. However, slightly reducing this value could produce better prints.
initial_layer_line_width_factor100----Initial Layer Line WidthMultiplier of the line width on the first layer. Increasing this could improve bed adhesion.
wall_extruder_nr-1----Wall ExtruderThe extruder train used for printing the walls. This is used in multi-extrusion.
wall_thickness0.81.2---Wall ThicknessThe thickness of the walls in the horizontal direction. This value divided by the wall line width defines the number of walls.
wall_transition_length0.4----Wall Transition LengthWhen transitioning between different numbers of walls as the part becomes thinner, a certain amount of space is allotted to split or join the wall lines.
wall_distribution_count1----Wall Distribution CountThe number of walls, counted from the center, over which the variation needs to be spread. Lower values mean that the outer walls don't change in width.
wall_transition_angle10----Wall Transitioning Threshold AngleWhen to create transitions between even and odd numbers of walls. A wedge shape with an angle greater than this setting will not have transitions and no walls will be printed in the center to fill the remaining space. Reducing this setting reduces the number and length of these center walls, but may leave gaps or overextrude.
wall_transition_filter_distance100----Wall Transitioning Filter DistanceIf it would be transitioning back and forth between different numbers of walls in quick succession, don't transition at all. Remove transitions if they are closer together than this distance.
wall_transition_filter_deviation0.1----Wall Transitioning Filter MarginPrevent transitioning back and forth between one extra wall and one less. This margin extends the range of line widths which follow to [Minimum Wall Line Width - Margin, 2 * Minimum Wall Line Width + Margin]. Increasing this margin reduces the number of transitions, which reduces the number of extrusion starts/stops and travel time. However, large line width variation can lead to under- or overextrusion problems.
wall_0_wipe_dist0.2----Outer Wall Wipe DistanceDistance of a travel move inserted after the outer wall, to hide the Z seam better.
wall_0_inset0----Outer Wall InsetInset applied to the path of the outer wall. If the outer wall is smaller than the nozzle, and printed after the inner walls, use this offset to get the hole in the nozzle to overlap with the inner walls instead of the outside of the model.
optimize_wall_printing_order----Optimize Wall Printing OrderOptimize the order in which walls are printed so as to reduce the number of retractions and the distance travelled. Most parts will benefit from this being enabled but some may actually take longer so please compare the print time estimates with and without optimization. First layer is not optimized when choosing brim as build plate adhesion type.
inset_directioninside_out----Wall OrderingDetermines the order in which walls are printed. Printing outer walls earlier helps with dimensional accuracy, as faults from inner walls cannot propagate to the outside. However printing them later allows them to stack better when overhangs are printed. When there is an uneven amount of total innner walls, the 'center last line' is always printed last.
alternate_extra_perimeter----Alternate Extra WallPrints an extra wall at every other layer. This way infill gets caught between these extra walls, resulting in stronger prints.
min_wall_line_width0.3----Minimum Wall Line WidthFor thin structures around once or twice the nozzle size, the line widths need to be altered to adhere to the thickness of the model. This setting controls the minimum line width allowed for the walls. The minimum line widths inherently also determine the maximum line widths, since we transition from N to N+1 walls at some geometry thickness where the N walls are wide and the N+1 walls are narrow. The widest possible wall line is twice the Minimum Wall Line Width.
fill_outline_gaps1----Print Thin WallsPrint pieces of the model which are horizontally thinner than the nozzle size.
min_feature_size0.1----Minimum Feature SizeMinimum thickness of thin features. Model features that are thinner than this value will not be printed, while features thicker than the Minimum Feature Size will be widened to the Minimum Wall Line Width.
min_bead_width0.2----Minimum Thin Wall Line WidthWidth of the wall that will replace thin features (according to the Minimum Feature Size) of the model. If the Minimum Wall Line Width is thinner than the thickness of the feature, the wall will become as thick as the feature itself.
xy_offset0----Horizontal ExpansionAmount of offset applied to all polygons in each layer. Positive values can compensate for too big holes; negative values can compensate for too small holes.
xy_offset_layer_00----Initial Layer Horizontal ExpansionAmount of offset applied to all polygons in the first layer. A negative value can compensate for squishing of the first layer known as "elephant's foot".
hole_xy_offset0----Hole Horizontal ExpansionAmount of offset applied to all holes in each layer. Positive values increase the size of the holes, negative values reduce the size of the holes.
z_seam_typesharpest_corner----Z Seam AlignmentStarting point of each path in a layer. When paths in consecutive layers start at the same point a vertical seam may show on the print. When aligning these near a user specified location, the seam is easiest to remove. When placed randomly the inaccuracies at the paths' start will be less noticeable. When taking the shortest path the print will be quicker.
z_seam_positionback----Z Seam PositionThe position near where to start printing each part in a layer.
z_seam_cornerz_seam_corner_innerz_seam_corner_weighted---Seam Corner PreferenceControl whether corners on the model outline influence the position of the seam. None means that corners have no influence on the seam position. Hide Seam makes the seam more likely to occur on an inside corner. Expose Seam makes the seam more likely to occur on an outside corner. Hide or Expose Seam makes the seam more likely to occur at an inside or outside corner. Smart Hiding allows both inside and outside corners, but chooses inside corners more frequently, if appropriate.
z_seam_relative----Z Seam RelativeWhen enabled, the z seam coordinates are relative to each part's centre. When disabled, the coordinates define an absolute position on the build plate.
roofing_extruder_nr-1----Top Surface Skin ExtruderThe extruder train used for printing the top most skin. This is used in multi-extrusion.
roofing_layer_count0----Top Surface Skin LayersThe number of top most skin layers. Usually only one top most layer is sufficient to generate higher quality top surfaces.
top_bottom_extruder_nr-1----Top/Bottom ExtruderThe extruder train used for printing the top and bottom skin. This is used in multi-extrusion.
top_bottom_thickness0.8----Top/Bottom ThicknessThe thickness of the top/bottom layers in the print. This value divided by the layer height defines the number of top/bottom layers.
top_bottom_patternlines----Top/Bottom PatternThe pattern of the top/bottom layers.
top_bottom_pattern_0lines----Bottom Pattern Initial LayerThe pattern on the bottom of the print on the first layer.
connect_skin_polygons----Connect Top/Bottom PolygonsConnect top/bottom skin paths where they run next to each other. For the concentric pattern enabling this setting greatly reduces the travel time, but because the connections can happen midway over infill this feature can reduce the top surface quality.
skin_monotonic----Monotonic Top/Bottom OrderPrint top/bottom lines in an ordering that causes them to always overlap with adjacent lines in a single direction. This takes slightly more time to print, but makes flat surfaces look more consistent.
skin_angles[ ]----Top/Bottom Line DirectionsA list of integer line directions to use when the top/bottom layers use the lines or zig zag pattern. Elements from the list are used sequentially as the layers progress and when the end of the list is reached, it starts at the beginning again. The list items are separated by commas and the whole list is contained in square brackets. Default is an empty list which means use the traditional default angles (45 and 135 degrees).
skin_no_small_gaps_heuristic----No Skin in Z GapsWhen the model has small vertical gaps of only a few layers, there should normally be skin around those layers in the narrow space. Enable this setting to not generate skin if the vertical gap is very small. This improves printing time and slicing time, but technically leaves infill exposed to the air.
skin_outline_count1----Extra Skin Wall CountReplaces the outermost part of the top/bottom pattern with a number of concentric lines. Using one or two lines improves roofs that start on infill material.
ironing_enabled----Enable IroningGo over the top surface one additional time, but this time extruding very little material. This is meant to melt the plastic on top further, creating a smoother surface. The pressure in the nozzle chamber is kept high so that the creases in the surface are filled with material.
ironing_only_highest_layer----Iron Only Highest LayerOnly perform ironing on the very last layer of the mesh. This saves time if the lower layers don't need a smooth surface finish.
ironing_patternzigzag----Ironing PatternThe pattern to use for ironing top surfaces.
ironing_monotonic----Monotonic Ironing OrderPrint ironing lines in an ordering that causes them to always overlap with adjacent lines in a single direction. This takes slightly more time to print, but makes flat surfaces look more consistent.
ironing_line_spacing0.1----Ironing Line SpacingThe distance between the lines of ironing.
ironing_flow10----Ironing FlowThe amount of material, relative to a normal skin line, to extrude during ironing. Keeping the nozzle filled helps filling some of the crevices of the top surface, but too much results in overextrusion and blips on the side of the surface.
ironing_inset0.35----Ironing InsetA distance to keep from the edges of the model. Ironing all the way to the edge of the mesh may result in a jagged edge on your print.
speed_ironing20----Ironing SpeedThe speed at which to pass over the top surface.
acceleration_ironing3000----Ironing AccelerationThe acceleration with which ironing is performed.
jerk_ironing20----Ironing JerkThe maximum instantaneous velocity change while performing ironing.
skin_overlap5----Skin Overlap PercentageAdjust the amount of overlap between the walls and (the endpoints of) the skin-centerlines, as a percentage of the line widths of the skin lines and the innermost wall. A slight overlap allows the walls to connect firmly to the skin. Note that, given an equal skin and wall line-width, any percentage over 50% may already cause any skin to go past the wall, because at that point the position of the nozzle of the skin-extruder may already reach past the middle of the wall.
skin_preshrink1----Skin Removal WidthThe largest width of skin areas which are to be removed. Every skin area smaller than this value will disappear. This can help in limiting the amount of time and material spent on printing top/bottom skin at slanted surfaces in the model.
expand_skins_expand_distance1----Skin Expand DistanceThe distance the skins are expanded into the infill. Higher values makes the skin attach better to the infill pattern and makes the walls on neighboring layers adhere better to the skin. Lower values save amount of material used.
max_skin_angle_for_expansion90----Maximum Skin Angle for ExpansionTop and/or bottom surfaces of your object with an angle larger than this setting, won't have their top/bottom skin expanded. This avoids expanding the narrow skin areas that are created when the model surface has a near vertical slope. An angle of 0° is horizontal and will cause no skin to be expanded, while an angle of 90° is vertical and will cause all skin to be expanded.
min_skin_width_for_expansion0----Minimum Skin Width for ExpansionSkin areas narrower than this are not expanded. This avoids expanding the narrow skin areas that are created when the model surface has a slope close to the vertical.
infill_extruder_nr-1----Infill ExtruderThe extruder train used for printing infill. This is used in multi-extrusion.
infill_sparse_density20----Infill DensityAdjusts the density of infill of the print.
infill_patterngrid----Infill PatternThe pattern of the infill material of the print. The line and zig zag infill swap direction on alternate layers, reducing material cost. The grid, triangle, tri-hexagon, cubic, octet, quarter cubic, cross and concentric patterns are fully printed every layer. Gyroid, cubic, quarter cubic and octet infill change with every layer to provide a more equal distribution of strength over each direction. Lightning infill tries to minimize the infill, by only supporting the ceiling of the object.
zig_zaggify_infill----Connect Infill LinesConnect the ends where the infill pattern meets the inner wall using a line which follows the shape of the inner wall. Enabling this setting can make the infill adhere to the walls better and reduce the effects of infill on the quality of vertical surfaces. Disabling this setting reduces the amount of material used.
connect_infill_polygons1----Connect Infill PolygonsConnect infill paths where they run next to each other. For infill patterns which consist of several closed polygons, enabling this setting greatly reduces the travel time.
infill_angles[ ]----Infill Line DirectionsA list of integer line directions to use. Elements from the list are used sequentially as the layers progress and when the end of the list is reached, it starts at the beginning again. The list items are separated by commas and the whole list is contained in square brackets. Default is an empty list which means use the traditional default angles (45 and 135 degrees for the lines and zig zag patterns and 45 degrees for all other patterns).
infill_offset_x0----Infill X OffsetThe infill pattern is moved this distance along the X axis.
infill_offset_y0----Infill Y OffsetThe infill pattern is moved this distance along the Y axis.
infill_randomize_start_location----Randomize Infill StartRandomize which infill line is printed first. This prevents one segment becoming the strongest, but it does so at the cost of an additional travel move.
infill_multiplier1----Infill Line MultiplierConvert each infill line to this many lines. The extra lines do not cross over each other, but avoid each other. This makes the infill stiffer, but increases print time and material usage.
infill_wall_line_count0----Extra Infill Wall CountAdd extra walls around the infill area. Such walls can make top/bottom skin lines sag down less which means you need less top/bottom skin layers for the same quality at the cost of some extra material. This feature can combine with the Connect Infill Polygons to connect all the infill into a single extrusion path without the need for travels or retractions if configured right.
sub_div_rad_add0.4----Cubic Subdivision ShellAn addition to the radius from the center of each cube to check for the boundary of the model, as to decide whether this cube should be subdivided. Larger values lead to a thicker shell of small cubes near the boundary of the model.
infill_overlap10----Infill Overlap PercentageThe amount of overlap between the infill and the walls as a percentage of the infill line width. A slight overlap allows the walls to connect firmly to the infill.
infill_wipe_dist0.04----Infill Wipe DistanceDistance of a travel move inserted after every infill line, to make the infill stick to the walls better. This option is similar to infill overlap, but without extrusion and only on one end of the infill line.
infill_sparse_thickness0.1----Infill Layer ThicknessThe thickness per layer of infill material. This value should always be a multiple of the layer height and is otherwise rounded.
gradual_infill_steps0----Gradual Infill StepsNumber of times to reduce the infill density by half when getting further below top surfaces. Areas which are closer to top surfaces get a higher density, up to the Infill Density.
gradual_infill_step_height1.5----Gradual Infill Step HeightThe height of infill of a given density before switching to half the density.
infill_before_walls1----Infill Before WallsPrint the infill before printing the walls. Printing the walls first may lead to more accurate walls, but overhangs print worse. Printing the infill first leads to sturdier walls, but the infill pattern might sometimes show through the surface.
min_infill_area0----Minimum Infill AreaDon't generate areas of infill smaller than this (use skin instead).
infill_support_enabled----Infill SupportPrint infill structures only where tops of the model should be supported. Enabling this reduces print time and material usage, but leads to ununiform object strength.
infill_support_angle40----Infill Overhang AngleThe minimum angle of internal overhangs for which infill is added. At a value of 0° objects are totally filled with infill, 90° will not provide any infill.
skin_edge_support_thickness0.8----Skin Edge Support ThicknessThe thickness of the extra infill that supports skin edges.
lightning_infill_support_angle40----Lightning Infill Support AngleDetermines when a lightning infill layer has to support anything above it. Measured in the angle given the thickness of a layer.
lightning_infill_overhang_angle40----Lightning Infill Overhang AngleDetermines when a lightning infill layer has to support the model above it. Measured in the angle given the thickness.
lightning_infill_prune_angle40----Lightning Infill Prune AngleThe endpoints of infill lines are shortened to save on material. This setting is the angle of overhang of the endpoints of these lines.
lightning_infill_straightening_angle40----Lightning Infill Straightening AngleThe infill lines are straightened out to save on printing time. This is the maximum angle of overhang allowed across the length of the infill line.
default_material_print_temperature210----Default Printing TemperatureThe default temperature used for printing. This should be the "base" temperature of a material. All other print temperatures should use offsets based on this value
build_volume_temperature0----Build Volume TemperatureThe temperature of the environment to print in. If this is 0, the build volume temperature will not be adjusted.
material_print_temperature210----Printing TemperatureThe temperature used for printing.
material_print_temperature_layer_0215----Printing Temperature Initial LayerThe temperature used for printing the first layer. Set at 0 to disable special handling of the initial layer.
material_initial_print_temperature200210---Initial Printing TemperatureThe minimal temperature while heating up to the Printing Temperature at which printing can already start.
material_final_print_temperature195200---Final Printing TemperatureThe temperature to which to already start cooling down just before the end of printing.
material_extrusion_cool_down_speed0.7----Extrusion Cool Down Speed ModifierThe extra speed by which the nozzle cools while extruding. The same value is used to signify the heat up speed lost when heating up while extruding.
default_material_bed_temperature60----Default Build Plate TemperatureThe default temperature used for the heated build plate. This should be the "base" temperature of a build plate. All other print temperatures should use offsets based on this value
material_bed_temperature60----Build Plate TemperatureThe temperature used for the heated build plate. If this is 0, the build plate is left unheated.
material_bed_temperature_layer_060-70--Build Plate Temperature Initial LayerThe temperature used for the heated build plate at the first layer. If this is 0, the build plate is left unheated during the first layer.
material_adhesion_tendency10----Adhesion TendencySurface adhesion tendency.
material_surface_energy100----Surface EnergySurface energy.
material_shrinkage_percentage100----Scaling Factor Shrinkage CompensationTo compensate for the shrinkage of the material as it cools down, the model will be scaled with this factor.
material_crystallinity----Crystalline MaterialIs this material the type that breaks off cleanly when heated (crystalline), or is it the type that produces long intertwined polymer chains (non-crystalline)?
material_anti_ooze_retracted_position-4----Anti-ooze Retracted PositionHow far the material needs to be retracted before it stops oozing.
material_anti_ooze_retraction_speed5----Anti-ooze Retraction SpeedHow fast the material needs to be retracted during a filament switch to prevent oozing.
material_break_preparation_retracted_position-16----Break Preparation Retracted PositionHow far the filament can be stretched before it breaks, while heated.
material_break_preparation_speed2----Break Preparation Retraction SpeedHow fast the filament needs to be retracted just before breaking it off in a retraction.
material_break_preparation_temperature50----Break Preparation TemperatureThe temperature used to purge material, should be roughly equal to the highest possible printing temperature.
material_break_retracted_position-50----Break Retracted PositionHow far to retract the filament in order to break it cleanly.
material_break_speed25----Break Retraction SpeedThe speed at which to retract the filament in order to break it cleanly.
material_break_temperature50----Break TemperatureThe temperature at which the filament is broken for a clean break.
material_flush_purge_speed0.5----Flush Purge SpeedHow fast to prime the material after switching to a different material.
material_flush_purge_length60----Flush Purge LengthHow much material to use to purge the previous material out of the nozzle (in length of filament) when switching to a different material.
material_end_of_filament_purge_speed0.5----End of Filament Purge SpeedHow fast to prime the material after replacing an empty spool with a fresh spool of the same material.
material_end_of_filament_purge_length20----End of Filament Purge LengthHow much material to use to purge the previous material out of the nozzle (in length of filament) when replacing an empty spool with a fresh spool of the same material.
material_maximum_park_duration300----Maximum Park DurationHow long the material can be kept out of dry storage safely.
material_no_load_move_factor0.940860215----No Load Move FactorA factor indicating how much the filament gets compressed between the feeder and the nozzle chamber, used to determine how far to move the material for a filament switch.
material_flow100100---FlowFlow compensation: the amount of material extruded is multiplied by this value.
material_flow_layer_0100----Initial Layer FlowFlow compensation for the first layer: the amount of material extruded on the initial layer is multiplied by this value.
wall_x_material_flow_layer_0100----Initial Layer Inner Wall FlowFlow compensation on wall lines for all wall lines except the outermost one, but only for the first layer
wall_0_material_flow_layer_0100----Initial Layer Outer Wall FlowFlow compensation on the outermost wall line of the first layer.
skin_material_flow_layer_0100----Initial Layer Bottom FlowFlow compensation on bottom lines of the first layer
material_standby_temperature150----Standby TemperatureThe temperature of the nozzle when another nozzle is currently used for printing.
speed_print60120---Print SpeedThe speed at which printing happens.
speed_travel120200---Travel SpeedThe speed at which travel moves are made.
speed_layer_03035.0---Initial Layer SpeedThe speed for the initial layer. A lower value is advised to improve adhesion to the build plate. Does not affect the build plate adhesion structures themselves, like brim and raft.
skirt_brim_speed30----Skirt/Brim SpeedThe speed at which the skirt and brim are printed. Normally this is done at the initial layer speed, but sometimes you might want to print the skirt or brim at a different speed.
speed_z_hop10----Z Hop SpeedThe speed at which the vertical Z movement is made for Z Hops. This is typically lower than the print speed since the build plate or machine's gantry is harder to move.
speed_slowdown_layers2----Number of Slower LayersThe first few layers are printed slower than the rest of the model, to get better adhesion to the build plate and improve the overall success rate of prints. The speed is gradually increased over these layers.
speed_equalize_flow_width_factor100----Flow Equalization RatioExtrusion width based correction factor on the speed. At 0% the movement speed is kept constant at the Print Speed. At 100% the movement speed is adjusted so that the flow (in mm³/s) is kept constant, i.e. lines half the normal Line Width are printed twice as fast and lines twice as wide are printed half as fast. A value larger than 100% can help to compensate for the higher pressure required to extrude wide lines.
acceleration_enabled-False--Enable Acceleration ControlEnables adjusting the print head acceleration. Increasing the accelerations can reduce printing time at the cost of print quality.
acceleration_travel_enabled1----Enable Travel AccelerationUse a separate acceleration rate for travel moves. If disabled, travel moves will use the acceleration value of the printed line at their destination.
acceleration_print30001500---Print AccelerationThe acceleration with which printing happens.
acceleration_travel50002500---Travel AccelerationThe acceleration with which travel moves are made.
acceleration_layer_030001000---Initial Layer AccelerationThe acceleration for the initial layer.
acceleration_skirt_brim3000----Skirt/Brim AccelerationThe acceleration with which the skirt and brim are printed. Normally this is done with the initial layer acceleration, but sometimes you might want to print the skirt or brim at a different acceleration.
jerk_enabled----Enable Jerk ControlEnables adjusting the jerk of print head when the velocity in the X or Y axis changes. Increasing the jerk can reduce printing time at the cost of print quality.
jerk_travel_enabled1----Enable Travel JerkUse a separate jerk rate for travel moves. If disabled, travel moves will use the jerk value of the printed line at their destination.
jerk_print20----Print JerkThe maximum instantaneous velocity change of the print head.
jerk_travel30----Travel JerkThe maximum instantaneous velocity change with which travel moves are made.
jerk_layer_020----Initial Layer JerkThe print maximum instantaneous velocity change for the initial layer.
jerk_skirt_brim20----Skirt/Brim JerkThe maximum instantaneous velocity change with which the skirt and brim are printed.
retraction_enable1----Enable RetractionRetract the filament when the nozzle is moving over a non-printed area.
retract_at_layer_change----Retract at Layer ChangeRetract the filament when the nozzle is moving to the next layer.
retraction_amount6.50.4---Retraction DistanceThe length of material retracted during a retraction move.
retraction_speed2525---Retraction SpeedThe speed at which the filament is retracted and primed during a retraction move.
retraction_extra_prime_amount0----Retraction Extra Prime AmountSome material can ooze away during a travel move, which can be compensated for here.
retraction_min_travel1.5----Retraction Minimum TravelThe minimum distance of travel needed for a retraction to happen at all. This helps to get fewer retractions in a small area.
retraction_count_max90----Maximum Retraction CountThis setting limits the number of retractions occurring within the minimum extrusion distance window. Further retractions within this window will be ignored. This avoids retracting repeatedly on the same piece of filament, as that can flatten the filament and cause grinding issues.
retraction_extrusion_window4.5----Minimum Extrusion Distance WindowThe window in which the maximum retraction count is enforced. This value should be approximately the same as the retraction distance, so that effectively the number of times a retraction passes the same patch of material is limited.
retraction_combingall-infill--Combing ModeCombing keeps the nozzle within already printed areas when traveling. This results in slightly longer travel moves but reduces the need for retractions. If combing is off, the material will retract and the nozzle moves in a straight line to the next point. It is also possible to avoid combing over top/bottom skin areas or to only comb within the infill.
retraction_combing_max_distance0----Max Comb Distance With No RetractWhen greater than zero, combing travel moves that are longer than this distance will use retraction. If set to zero, there is no maximum and combing moves will not use retraction.
travel_retract_before_outer_wall----Retract Before Outer WallAlways retract when moving to start an outer wall.
travel_avoid_other_parts1----Avoid Printed Parts When TravelingThe nozzle avoids already printed parts when traveling. This option is only available when combing is enabled.
travel_avoid_supports----Avoid Supports When TravelingThe nozzle avoids already printed supports when traveling. This option is only available when combing is enabled.
travel_avoid_distance0.625----Travel Avoid DistanceThe distance between the nozzle and already printed parts when avoiding during travel moves.
layer_start_x0----Layer Start XThe X coordinate of the position near where to find the part to start printing each layer.
layer_start_y0----Layer Start YThe Y coordinate of the position near where to find the part to start printing each layer.
retraction_hop_enabledTrue---Z Hop When RetractedWhenever a retraction is done, the build plate is lowered to create clearance between the nozzle and the print. It prevents the nozzle from hitting the print during travel moves, reducing the chance to knock the print from the build plate.
retraction_hop_only_when_collidesTrue---Z Hop Only Over Printed PartsOnly perform a Z Hop when moving over printed parts which cannot be avoided by horizontal motion by Avoid Printed Parts when Traveling.
retraction_hop1----Z Hop HeightThe height difference when performing a Z Hop.
retraction_hop_after_extruder_switch1----Z Hop After Extruder SwitchAfter the machine switched from one extruder to the other, the build plate is lowered to create clearance between the nozzle and the print. This prevents the nozzle from leaving oozed material on the outside of a print.
retraction_hop_after_extruder_switch_height1----Z Hop After Extruder Switch HeightThe height difference when performing a Z Hop after extruder switch.
cool_fan_enabled1----Enable Print CoolingEnables the print cooling fans while printing. The fans improve print quality on layers with short layer times and bridging / overhangs.
cool_fan_speed100----Fan SpeedThe speed at which the print cooling fans spin.
cool_min_layer_time_fan_speed_max10----Regular/Maximum Fan Speed ThresholdThe layer time which sets the threshold between regular fan speed and maximum fan speed. Layers that print slower than this time use regular fan speed. For faster layers the fan speed gradually increases towards the maximum fan speed.
cool_fan_speed_00----Initial Fan SpeedThe speed at which the fans spin at the start of the print. In subsequent layers the fan speed is gradually increased up to the layer corresponding to Regular Fan Speed at Height.
cool_fan_full_at_height0.5----Regular Fan Speed at HeightThe height at which the fans spin on regular fan speed. At the layers below the fan speed gradually increases from Initial Fan Speed to Regular Fan Speed.
cool_min_layer_time52---Minimum Layer TimeThe minimum time spent in a layer. This forces the printer to slow down, to at least spend the time set here in one layer. This allows the printed material to cool down properly before printing the next layer. Layers may still take shorter than the minimal layer time if Lift Head is disabled and if the Minimum Speed would otherwise be violated.
cool_min_speed10----Minimum SpeedThe minimum print speed, despite slowing down due to the minimum layer time. When the printer would slow down too much, the pressure in the nozzle would be too low and result in bad print quality.
cool_lift_head----Lift HeadWhen the minimum speed is hit because of minimum layer time, lift the head away from the print and wait the extra time until the minimum layer time is reached.
cool_min_temperature----Small Layer Printing TemperatureGradually reduce to this temperature when printing at reduced speeds because of minimum layer time.
support_enable-True--Generate SupportGenerate structures to support parts of the model which have overhangs. Without these structures, such parts would collapse during printing.
support_extruder_nr0----Support ExtruderThe extruder train to use for printing the support. This is used in multi-extrusion.
support_structurenormal-tree--Support StructureChooses between the techniques available to generate support. "Normal" support creates a support structure directly below the overhanging parts and drops those areas straight down. "Tree" support creates branches towards the overhanging areas that support the model on the tips of those branches, and allows the branches to crawl around the model to support it from the build plate as much as possible.
support_tree_angle4040.0---Tree Support Branch AngleThe angle of the branches. Use a lower angle to make them more vertical and more stable. Use a higher angle to be able to have more reach.
support_tree_branch_distance1----Tree Support Branch DistanceHow far apart the branches need to be when they touch the model. Making this distance small will cause the tree support to touch the model at more points, causing better overhang but making support harder to remove.
support_tree_branch_diameter2----Tree Support Branch DiameterThe diameter of the thinnest branches of tree support. Thicker branches are more sturdy. Branches towards the base will be thicker than this.
support_tree_max_diameter15----Tree Support Trunk DiameterThe diameter of the widest branches of tree support. A thicker trunk is more sturdy; a thinner trunk takes up less space on the build plate.
support_tree_branch_diameter_angle5----Tree Support Branch Diameter AngleThe angle of the branches' diameter as they gradually become thicker towards the bottom. An angle of 0 will cause the branches to have uniform thickness over their length. A bit of an angle can increase stability of the tree support.
support_tree_collision_resolution0.4----Tree Support Collision ResolutionResolution to compute collisions with to avoid hitting the model. Setting this lower will produce more accurate trees that fail less often, but increases slicing time dramatically.
support_typeeverywhere----Support PlacementAdjusts the placement of the support structures. The placement can be set to touching build plate or everywhere. When set to everywhere the support structures will also be printed on the model.
support_angle5065---Support Overhang AngleThe minimum angle of overhangs for which support is added. At a value of 0° all overhangs are supported, 90° will not provide any support.
support_patternzigzag----Support PatternThe pattern of the support structures of the print. The different options available result in sturdy or easy to remove support.
support_wall_count1----Support Wall Line CountThe number of walls with which to surround support infill. Adding a wall can make support print more reliably and can support overhangs better, but increases print time and material used.
support_interface_wall_count0----Support Interface Wall Line CountThe number of walls with which to surround support interface. Adding a wall can make support print more reliably and can support overhangs better, but increases print time and material used.
zig_zaggify_support----Connect Support LinesConnect the ends of the support lines together. Enabling this setting can make your support more sturdy and reduce underextrusion, but it will cost more material.
support_connect_zigzags1----Connect Support ZigZagsConnect the ZigZags. This will increase the strength of the zig zag support structure.
support_infill_rate1510---Support DensityAdjusts the density of the support structure. A higher value results in better overhangs, but the supports are harder to remove.
support_infill_angles[ ]----Support Infill Line DirectionsA list of integer line directions to use. Elements from the list are used sequentially as the layers progress and when the end of the list is reached, it starts at the beginning again. The list items are separated by commas and the whole list is contained in square brackets. Default is an empty list which means use the default angle 0 degrees.
support_brim_enable----Enable Support BrimGenerate a brim within the support infill regions of the first layer. This brim is printed underneath the support, not around it. Enabling this setting increases the adhesion of support to the build plate.
support_brim_width8----Support Brim WidthThe width of the brim to print underneath the support. A larger brim enhances adhesion to the build plate, at the cost of some extra material.
support_z_distance0.10.2---Support Z DistanceDistance from the top/bottom of the support structure to the print. This gap provides clearance to remove the supports after the model is printed. This value is rounded up to a multiple of the layer height.
support_xy_distance0.7----Support X/Y DistanceDistance of the support structure from the print in the X/Y directions.
support_xy_overrides_zz_overrides_xy----Support Distance PriorityWhether the Support X/Y Distance overrides the Support Z Distance or vice versa. When X/Y overrides Z the X/Y distance can push away the support from the model, influencing the actual Z distance to the overhang. We can disable this by not applying the X/Y distance around overhangs.
support_xy_distance_overhang0.2----Minimum Support X/Y DistanceDistance of the support structure from the overhang in the X/Y directions.
support_bottom_stair_step_height0.3----Support Stair Step HeightThe height of the steps of the stair-like bottom of support resting on the model. A low value makes the support harder to remove, but too high values can lead to unstable support structures. Set to zero to turn off the stair-like behaviour.
support_bottom_stair_step_width5----Support Stair Step Maximum WidthThe maximum width of the steps of the stair-like bottom of support resting on the model. A low value makes the support harder to remove, but too high values can lead to unstable support structures.
support_bottom_stair_step_min_slope10----Support Stair Step Minimum Slope AngleThe minimum slope of the area for stair-stepping to take effect. Low values should make support easier to remove on shallower slopes, but really low values may result in some very counter-intuitive results on other parts of the model.
support_join_distance2----Support Join DistanceThe maximum distance between support structures in the X/Y directions. When separate structures are closer together than this value, the structures merge into one.
support_offset0.8----Support Horizontal ExpansionAmount of offset applied to all support polygons in each layer. Positive values can smooth out the support areas and result in more sturdy support.
support_infill_sparse_thickness0.1----Support Infill Layer ThicknessThe thickness per layer of support infill material. This value should always be a multiple of the layer height and is otherwise rounded.
gradual_support_infill_steps0----Gradual Support Infill StepsNumber of times to reduce the support infill density by half when getting further below top surfaces. Areas which are closer to top surfaces get a higher density, up to the Support Infill Density.
gradual_support_infill_step_height1----Gradual Support Infill Step HeightThe height of support infill of a given density before switching to half the density.
minimum_support_area0----Minimum Support AreaMinimum area size for support polygons. Polygons which have an area smaller than this value will not be generated.
support_interface_enable----Enable Support InterfaceGenerate a dense interface between the model and the support. This will create a skin at the top of the support on which the model is printed and at the bottom of the support, where it rests on the model.
support_interface_height1----Support Interface ThicknessThe thickness of the interface of the support where it touches with the model on the bottom or the top.
support_interface_skip_height0.2----Support Interface ResolutionWhen checking where there's model above and below the support, take steps of the given height. Lower values will slice slower, while higher values may cause normal support to be printed in some places where there should have been support interface.
support_interface_density100----Support Interface DensityAdjusts the density of the roofs and floors of the support structure. A higher value results in better overhangs, but the supports are harder to remove.
support_interface_patternconcentric----Support Interface PatternThe pattern with which the interface of the support with the model is printed.
minimum_interface_area1----Minimum Support Interface AreaMinimum area size for support interface polygons. Polygons which have an area smaller than this value will be printed as normal support.
support_interface_offset0----Support Interface Horizontal ExpansionAmount of offset applied to the support interface polygons.
support_interface_angles[ ]----Support Interface Line DirectionsA list of integer line directions to use. Elements from the list are used sequentially as the layers progress and when the end of the list is reached, it starts at the beginning again. The list items are separated by commas and the whole list is contained in square brackets. Default is an empty list which means use the default angles (alternates between 45 and 135 degrees if interfaces are quite thick or 90 degrees).
support_fan_enable----Fan Speed OverrideWhen enabled, the print cooling fan speed is altered for the skin regions immediately above the support.
support_supported_skin_fan_speed100----Supported Skin Fan SpeedPercentage fan speed to use when printing the skin regions immediately above the support. Using a high fan speed can make the support easier to remove.
support_use_towers1----Use TowersUse specialized towers to support tiny overhang areas. These towers have a larger diameter than the region they support. Near the overhang the towers' diameter decreases, forming a roof.
support_tower_diameter3----Tower DiameterThe diameter of a special tower.
support_tower_maximum_supported_diameter3----Maximum Tower-Supported DiameterMaximum diameter in the X/Y directions of a small area which is to be supported by a specialized support tower.
support_tower_roof_angle65----Tower Roof AngleThe angle of a rooftop of a tower. A higher value results in pointed tower roofs, a lower value results in flattened tower roofs.
support_mesh_drop_down1----Drop Down Support MeshMake support everywhere below the support mesh, so that there's no overhang in the support mesh.
support_meshes_present----Scene Has Support MeshesThere are support meshes present in the scene. This setting is controlled by Cura.
prime_blob_enable----Enable Prime BlobWhether to prime the filament with a blob before printing. Turning this setting on will ensure that the extruder will have material ready at the nozzle before printing. Printing Brim or Skirt can act like priming too, in which case turning this setting off saves some time.
extruder_prime_pos_x0----Extruder Prime X PositionThe X coordinate of the position where the nozzle primes at the start of printing.
extruder_prime_pos_y0----Extruder Prime Y PositionThe Y coordinate of the position where the nozzle primes at the start of printing.
adhesion_typebrim-raft--Build Plate Adhesion TypeDifferent options that help to improve both priming your extrusion and adhesion to the build plate. Brim adds a single layer flat area around the base of your model to prevent warping. Raft adds a thick grid with a roof below the model. Skirt is a line printed around the model, but not connected to the model.
adhesion_extruder_nr-1----Build Plate Adhesion ExtruderThe extruder train to use for printing the skirt/brim/raft. This is used in multi-extrusion.
skirt_line_count1----Skirt Line CountMultiple skirt lines help to prime your extrusion better for small models. Setting this to 0 will disable the skirt.
skirt_gap3----Skirt DistanceThe horizontal distance between the skirt and the first layer of the print. This is the minimum distance. Multiple skirt lines will extend outwards from this distance.
skirt_brim_minimal_length250----Skirt/Brim Minimum LengthThe minimum length of the skirt or brim. If this length is not reached by all skirt or brim lines together, more skirt or brim lines will be added until the minimum length is reached. Note: If the line count is set to 0 this is ignored.
brim_width8----Brim WidthThe distance from the model to the outermost brim line. A larger brim enhances adhesion to the build plate, but also reduces the effective print area.
brim_gap0----Brim DistanceThe horizontal distance between the first brim line and the outline of the first layer of the print. A small gap can make the brim easier to remove while still providing the thermal benefits.
brim_replaces_support1----Brim Replaces SupportEnforce brim to be printed around the model even if that space would otherwise be occupied by support. This replaces some regions of the first layer of support by brim regions.
brim_outside_only1----Brim Only on OutsideOnly print the brim on the outside of the model. This reduces the amount of brim you need to remove afterwards, while it doesn't reduce the bed adhesion that much.
brim_inside_margin2.5----Brim Inside Avoid MarginA part fully enclosed inside another part can generate an outer brim that touches the inside of the other part. This removes all brim within this distance from internal holes.
raft_margin155---Raft Extra MarginIf the raft is enabled, this is the extra raft area around the model which is also given a raft. Increasing this margin will create a stronger raft while using more material and leaving less area for your print.
raft_smoothing5----Raft SmoothingThis setting controls how much inner corners in the raft outline are rounded. Inward corners are rounded to a semi circle with a radius equal to the value given here. This setting also removes holes in the raft outline which are smaller than such a circle.
raft_airgap0.3----Raft Air GapThe gap between the final raft layer and the first layer of the model. Only the first layer is raised by this amount to lower the bonding between the raft layer and the model. Makes it easier to peel off the raft.
layer_0_z_overlap0.22----Initial Layer Z OverlapMake the first and second layer of the model overlap in the Z direction to compensate for the filament lost in the airgap. All models above the first model layer will be shifted down by this amount.
raft_surface_layers2----Raft Top LayersThe number of top layers on top of the 2nd raft layer. These are fully filled layers that the model sits on. 2 layers result in a smoother top surface than 1.
raft_surface_thickness0.1----Raft Top Layer ThicknessLayer thickness of the top raft layers.
raft_surface_line_width0.4----Raft Top Line WidthWidth of the lines in the top surface of the raft. These can be thin lines so that the top of the raft becomes smooth.
raft_surface_line_spacing0.4----Raft Top SpacingThe distance between the raft lines for the top raft layers. The spacing should be equal to the line width, so that the surface is solid.
raft_interface_layers1----Raft Middle LayersThe number of layers between the base and the surface of the raft. These comprise the main thickness of the raft. Increasing this creates a thicker, sturdier raft.
raft_interface_thickness0.15----Raft Middle ThicknessLayer thickness of the middle raft layer.
raft_interface_line_width0.7----Raft Middle Line WidthWidth of the lines in the middle raft layer. Making the second layer extrude more causes the lines to stick to the build plate.
raft_interface_line_spacing0.9----Raft Middle SpacingThe distance between the raft lines for the middle raft layer. The spacing of the middle should be quite wide, while being dense enough to support the top raft layers.
raft_base_thickness0.3----Raft Base ThicknessLayer thickness of the base raft layer. This should be a thick layer which sticks firmly to the printer build plate.
raft_base_line_width0.8----Raft Base Line WidthWidth of the lines in the base raft layer. These should be thick lines to assist in build plate adhesion.
raft_base_line_spacing1.6----Raft Base Line SpacingThe distance between the raft lines for the base raft layer. Wide spacing makes for easy removal of the raft from the build plate.
raft_speed20----Raft Print SpeedThe speed at which the raft is printed.
raft_acceleration3000----Raft Print AccelerationThe acceleration with which the raft is printed.
raft_jerk20----Raft Print JerkThe jerk with which the raft is printed.
raft_fan_speed0----Raft Fan SpeedThe fan speed for the raft.
raft_surface_fan_speed0----Raft Top Fan SpeedThe fan speed for the top raft layers.
raft_interface_fan_speed0----Raft Middle Fan SpeedThe fan speed for the middle raft layer.
raft_base_fan_speed0----Raft Base Fan SpeedThe fan speed for the base raft layer.
prime_tower_enable----Enable Prime TowerPrint a tower next to the print which serves to prime the material after each nozzle switch.
prime_tower_size20----Prime Tower SizeThe width of the prime tower.
prime_tower_min_volume6----Prime Tower Minimum VolumeThe minimum volume for each layer of the prime tower in order to purge enough material.
prime_tower_position_x200----Prime Tower X PositionThe x coordinate of the position of the prime tower.
prime_tower_position_y200----Prime Tower Y PositionThe y coordinate of the position of the prime tower.
prime_tower_wipe_enabled1----Wipe Inactive Nozzle on Prime TowerAfter printing the prime tower with one nozzle, wipe the oozed material from the other nozzle off on the prime tower.
prime_tower_brim_enable----Prime Tower BrimPrime-towers might need the extra adhesion afforded by a brim even if the model doesn't. Presently can't be used with the 'Raft' adhesion-type.
ooze_shield_enabled----Enable Ooze ShieldEnable exterior ooze shield. This will create a shell around the model which is likely to wipe a second nozzle if it's at the same height as the first nozzle.
ooze_shield_angle60----Ooze Shield AngleThe maximum angle a part in the ooze shield will have. With 0 degrees being vertical, and 90 degrees being horizontal. A smaller angle leads to less failed ooze shields, but more material.
ooze_shield_dist2----Ooze Shield DistanceDistance of the ooze shield from the print, in the X/Y directions.
switch_extruder_retraction_amount20----Nozzle Switch Retraction DistanceThe amount of retraction when switching extruders. Set to 0 for no retraction at all. This should generally be the same as the length of the heat zone.
switch_extruder_retraction_speeds20----Nozzle Switch Retraction SpeedThe speed at which the filament is retracted. A higher retraction speed works better, but a very high retraction speed can lead to filament grinding.
switch_extruder_extra_prime_amount0----Nozzle Switch Extra Prime AmountExtra material to prime after nozzle switching.
meshfix_union_all1----Union Overlapping VolumesIgnore the internal geometry arising from overlapping volumes within a mesh and print the volumes as one. This may cause unintended internal cavities to disappear.
meshfix_union_all_remove_holes----Remove All HolesRemove the holes in each layer and keep only the outside shape. This will ignore any invisible internal geometry. However, it also ignores layer holes which can be viewed from above or below.
meshfix_extensive_stitching----Extensive StitchingExtensive stitching tries to stitch up open holes in the mesh by closing the hole with touching polygons. This option can introduce a lot of processing time.
meshfix_keep_open_polygons----Keep Disconnected FacesNormally Cura tries to stitch up small holes in the mesh and remove parts of a layer with big holes. Enabling this option keeps those parts which cannot be stitched. This option should be used as a last resort option when everything else fails to produce proper g-code.
multiple_mesh_overlap0.15----Merged Meshes OverlapMake meshes which are touching each other overlap a bit. This makes them bond together better.
carve_multiple_volumes1----Remove Mesh IntersectionRemove areas where multiple meshes are overlapping with each other. This may be used if merged dual material objects overlap with each other.
alternate_carve_order1----Alternate Mesh RemovalSwitch to which mesh intersecting volumes will belong with every layer, so that the overlapping meshes become interwoven. Turning this setting off will cause one of the meshes to obtain all of the volume in the overlap, while it is removed from the other meshes.
remove_empty_first_layers1----Remove Empty First LayersRemove empty layers beneath the first printed layer if they are present. Disabling this setting can cause empty first layers if the Slicing Tolerance setting is set to Exclusive or Middle.
meshfix_maximum_resolution0.5----Maximum ResolutionThe minimum size of a line segment after slicing. If you increase this, the mesh will have a lower resolution. This may allow the printer to keep up with the speed it has to process g-code and will increase slice speed by removing details of the mesh that it can't process anyway.
meshfix_maximum_travel_resolution1----Maximum Travel ResolutionThe minimum size of a travel line segment after slicing. If you increase this, the travel moves will have less smooth corners. This may allow the printer to keep up with the speed it has to process g-code, but it may cause model avoidance to become less accurate.
meshfix_maximum_deviation0.025----Maximum DeviationThe maximum deviation allowed when reducing the resolution for the Maximum Resolution setting. If you increase this, the print will be less accurate, but the g-code will be smaller. Maximum Deviation is a limit for Maximum Resolution, so if the two conflict the Maximum Deviation will always be held true.
meshfix_maximum_extrusion_area_deviation50000----Maximum Extrusion Area DeviationThe maximum extrusion area deviation allowed when removing intermediate points from a straight line. An intermediate point may serve as width-changing point in a long straight line. Therefore, if it is removed, it will cause the line to have a uniform width and, as a result, lose (or gain) a bit of extrusion area. If you increase this you may notice slight under- (or over-) extrusion in between straight parallel walls, as more intermediate width-changing points will be allowed to be removed. Your print will be less accurate, but the g-code will be smaller.
print_sequenceall_at_once----Print SequenceWhether to print all models one layer at a time or to wait for one model to finish, before moving on to the next. One at a time mode is possible if a) only one extruder is enabled and b) all models are separated in such a way that the whole print head can move in between and all models are lower than the distance between the nozzle and the X/Y axes.
infill_mesh----Infill MeshUse this mesh to modify the infill of other meshes with which it overlaps. Replaces infill regions of other meshes with regions for this mesh. It's suggested to only print one Wall and no Top/Bottom Skin for this mesh.
infill_mesh_order0----Mesh Processing RankDetermines the priority of this mesh when considering multiple overlapping infill meshes. Areas where multiple infill meshes overlap will take on the settings of the mesh with the highest rank. An infill mesh with a higher rank will modify the infill of infill meshes with lower rank and normal meshes.
cutting_mesh----Cutting MeshLimit the volume of this mesh to within other meshes. You can use this to make certain areas of one mesh print with different settings and with a whole different extruder.
mold_enabled----MoldPrint models as a mold, which can be cast in order to get a model which resembles the models on the build plate.
mold_width5----Minimal Mold WidthThe minimal distance between the outside of the mold and the outside of the model.
mold_roof_height0.5----Mold Roof HeightThe height above horizontal parts in your model which to print mold.
mold_angle40----Mold AngleThe angle of overhang of the outer walls created for the mold. 0° will make the outer shell of the mold vertical, while 90° will make the outside of the model follow the contour of the model.
support_mesh----Support MeshUse this mesh to specify support areas. This can be used to generate support structure.
anti_overhang_mesh----Anti Overhang MeshUse this mesh to specify where no part of the model should be detected as overhang. This can be used to remove unwanted support structure.
magic_mesh_surface_modenormal----Surface ModeTreat the model as a surface only, a volume, or volumes with loose surfaces. The normal print mode only prints enclosed volumes. "Surface" prints a single wall tracing the mesh surface with no infill and no top/bottom skin. "Both" prints enclosed volumes like normal and any remaining polygons as surfaces.
magic_spiralize----Spiralize Outer ContourSpiralize smooths out the Z move of the outer edge. This will create a steady Z increase over the whole print. This feature turns a solid model into a single walled print with a solid bottom. This feature should only be enabled when each layer only contains a single part.
smooth_spiralized_contours1----Smooth Spiralized ContoursSmooth the spiralized contours to reduce the visibility of the Z seam (the Z seam should be barely visible on the print but will still be visible in the layer view). Note that smoothing will tend to blur fine surface details.
relative_extrusion----Relative ExtrusionUse relative extrusion rather than absolute extrusion. Using relative E-steps makes for easier post-processing of the g-code. However, it's not supported by all printers and it may produce very slight deviations in the amount of deposited material compared to absolute E-steps. Irrespective of this setting, the extrusion mode will always be set to absolute before any g-code script is output.
slicing_tolerancemiddle----Slicing ToleranceVertical tolerance in the sliced layers. The contours of a layer are normally generated by taking cross sections through the middle of each layer's thickness (Middle). Alternatively each layer can have the areas which fall inside of the volume throughout the entire thickness of the layer (Exclusive) or a layer has the areas which fall inside anywhere within the layer (Inclusive). Inclusive retains the most details, Exclusive makes for the best fit and Middle stays closest to the original surface.
infill_enable_travel_optimization----Infill Travel OptimizationWhen enabled, the order in which the infill lines are printed is optimized to reduce the distance travelled. The reduction in travel time achieved very much depends on the model being sliced, infill pattern, density, etc. Note that, for some models that have many small areas of infill, the time to slice the model may be greatly increased.
material_flow_temp_graph[[3.5, 200],[7.0, 240]]----Flow Temperature GraphData linking material flow (in mm3 per second) to temperature (degrees Celsius).
minimum_polygon_circumference1----Minimum Polygon CircumferencePolygons in sliced layers that have a circumference smaller than this amount will be filtered out. Lower values lead to higher resolution mesh at the cost of slicing time. It is meant mostly for high resolution SLA printers and very tiny 3D models with a lot of details.
interlocking_enable----Generate Interlocking StructureAt the locations where models touch, generate an interlocking beam structure. This improves the adhesion between models, especially models printed in different materials.
interlocking_beam_width0.8----Interlocking Beam WidthThe width of the interlocking structure beams.
interlocking_orientation22.5----Interlocking Structure OrientationThe height of the beams of the interlocking structure, measured in number of layers. Less layers is stronger, but more prone to defects.
interlocking_beam_layer_count2----Interlocking Beam Layer CountThe height of the beams of the interlocking structure, measured in number of layers. Less layers is stronger, but more prone to defects.
interlocking_depth2----Interlocking DepthThe distance from the boundary between models to generate interlocking structure, measured in cells. Too few cells will result in poor adhesion.
interlocking_boundary_avoidance2----Interlocking Boundary AvoidanceThe distance from the outside of a model where interlocking structures will not be generated, measured in cells.
support_skip_some_zags----Break Up Support In ChunksSkip some support line connections to make the support structure easier to break away. This setting is applicable to the Zig Zag support infill pattern.
support_skip_zag_per_mm20----Support Chunk SizeLeave out a connection between support lines once every N millimeter to make the support structure easier to break away.
draft_shield_enabled----Enable Draft ShieldThis will create a wall around the model, which traps (hot) air and shields against exterior airflow. Especially useful for materials which warp easily.
draft_shield_dist10----Draft Shield X/Y DistanceDistance of the draft shield from the print, in the X/Y directions.
draft_shield_height_limitationfull----Draft Shield LimitationSet the height of the draft shield. Choose to print the draft shield at the full height of the model or at a limited height.
draft_shield_height10----Draft Shield HeightHeight limitation of the draft shield. Above this height no draft shield will be printed.
conical_overhang_enabled----Make Overhang PrintableChange the geometry of the printed model such that minimal support is required. Steep overhangs will become shallow overhangs. Overhanging areas will drop down to become more vertical.
conical_overhang_angle50----Maximum Model AngleThe maximum angle of overhangs after the they have been made printable. At a value of 0° all overhangs are replaced by a piece of model connected to the build plate, 90° will not change the model in any way.
conical_overhang_hole_size0----Maximum Overhang Hole AreaThe maximum area of a hole in the base of the model before it's removed by Make Overhang Printable. Holes smaller than this will be retained. A value of 0 mm² will fill all holes in the models base.
coasting_enable----Enable CoastingCoasting replaces the last part of an extrusion path with a travel path. The oozed material is used to print the last piece of the extrusion path in order to reduce stringing.
coasting_volume0.064----Coasting VolumeThe volume otherwise oozed. This value should generally be close to the nozzle diameter cubed.
coasting_min_volume0.8----Minimum Volume Before CoastingThe smallest volume an extrusion path should have before allowing coasting. For smaller extrusion paths, less pressure has been built up in the bowden tube and so the coasted volume is scaled linearly. This value should always be larger than the Coasting Volume.
coasting_speed90----Coasting SpeedThe speed by which to move during coasting, relative to the speed of the extrusion path. A value slightly under 100% is advised, since during the coasting move the pressure in the bowden tube drops.
cross_infill_pocket_size2----Cross 3D Pocket SizeThe size of pockets at four-way crossings in the cross 3D pattern at heights where the pattern is touching itself.
cross_infill_density_image----Cross Infill Density ImageThe file location of an image of which the brightness values determine the minimal density at the corresponding location in the infill of the print.
cross_support_density_image----Cross Fill Density Image for SupportThe file location of an image of which the brightness values determine the minimal density at the corresponding location in the support.
support_conical_enabled----Enable Conical SupportMake support areas smaller at the bottom than at the overhang.
support_conical_angle30----Conical Support AngleThe angle of the tilt of conical support. With 0 degrees being vertical, and 90 degrees being horizontal. Smaller angles cause the support to be more sturdy, but consist of more material. Negative angles cause the base of the support to be wider than the top.
support_conical_min_width5----Conical Support Minimum WidthMinimum width to which the base of the conical support area is reduced. Small widths can lead to unstable support structures.
magic_fuzzy_skin_enabled----Fuzzy SkinRandomly jitter while printing the outer wall, so that the surface has a rough and fuzzy look.
magic_fuzzy_skin_outside_only----Fuzzy Skin Outside OnlyJitter only the parts' outlines and not the parts' holes.
magic_fuzzy_skin_thickness0.3----Fuzzy Skin ThicknessThe width within which to jitter. It's advised to keep this below the outer wall width, since the inner walls are unaltered.
magic_fuzzy_skin_point_density1.25----Fuzzy Skin DensityThe average density of points introduced on each polygon in a layer. Note that the original points of the polygon are discarded, so a low density results in a reduction of the resolution.
flow_rate_max_extrusion_offset0----Flow Rate Compensation Max Extrusion OffsetThe maximum distance in mm to move the filament to compensate for changes in flow rate.
flow_rate_extrusion_offset_factor100----Flow Rate Compensation FactorHow far to move the filament in order to compensate for changes in flow rate, as a percentage of how far the filament would move in one second of extrusion.
wireframe_enabled----Wire PrintingPrint only the outside surface with a sparse webbed structure, printing 'in thin air'. This is realized by horizontally printing the contours of the model at given Z intervals which are connected via upward and diagonally downward lines.
wireframe_height3----WP Connection HeightThe height of the upward and diagonally downward lines between two horizontal parts. This determines the overall density of the net structure. Only applies to Wire Printing.
wireframe_roof_inset3----WP Roof Inset DistanceThe distance covered when making a connection from a roof outline inward. Only applies to Wire Printing.
wireframe_printspeed5----WP SpeedSpeed at which the nozzle moves when extruding material. Only applies to Wire Printing.
wireframe_flow100----WP FlowFlow compensation: the amount of material extruded is multiplied by this value. Only applies to Wire Printing.
wireframe_top_delay0----WP Top DelayDelay time after an upward move, so that the upward line can harden. Only applies to Wire Printing.
wireframe_bottom_delay0----WP Bottom DelayDelay time after a downward move. Only applies to Wire Printing.
wireframe_flat_delay0.1----WP Flat DelayDelay time between two horizontal segments. Introducing such a delay can cause better adhesion to previous layers at the connection points, while too long delays cause sagging. Only applies to Wire Printing.
wireframe_up_half_speed0.3----WP Ease UpwardDistance of an upward move which is extruded with half speed. This can cause better adhesion to previous layers, while not heating the material in those layers too much. Only applies to Wire Printing.
wireframe_top_jump0.6----WP Knot SizeCreates a small knot at the top of an upward line, so that the consecutive horizontal layer has a better chance to connect to it. Only applies to Wire Printing.
wireframe_fall_down0.5----WP Fall DownDistance with which the material falls down after an upward extrusion. This distance is compensated for. Only applies to Wire Printing.
wireframe_drag_along0.6----WP Drag AlongDistance with which the material of an upward extrusion is dragged along with the diagonally downward extrusion. This distance is compensated for. Only applies to Wire Printing.
wireframe_strategycompensate----WP StrategyStrategy for making sure two consecutive layers connect at each connection point. Retraction lets the upward lines harden in the right position, but may cause filament grinding. A knot can be made at the end of an upward line to heighten the chance of connecting to it and to let the line cool; however, it may require slow printing speeds. Another strategy is to compensate for the sagging of the top of an upward line; however, the lines won't always fall down as predicted.
wireframe_straight_before_down20----WP Straighten Downward LinesPercentage of a diagonally downward line which is covered by a horizontal line piece. This can prevent sagging of the top most point of upward lines. Only applies to Wire Printing.
wireframe_roof_fall_down2----WP Roof Fall DownThe distance which horizontal roof lines printed 'in thin air' fall down when being printed. This distance is compensated for. Only applies to Wire Printing.
wireframe_roof_drag_along0.8----WP Roof Drag AlongThe distance of the end piece of an inward line which gets dragged along when going back to the outer outline of the roof. This distance is compensated for. Only applies to Wire Printing.
wireframe_roof_outer_delay0.2----WP Roof Outer DelayTime spent at the outer perimeters of hole which is to become a roof. Longer times can ensure a better connection. Only applies to Wire Printing.
wireframe_nozzle_clearance1----WP Nozzle ClearanceDistance between the nozzle and horizontally downward lines. Larger clearance results in diagonally downward lines with a less steep angle, which in turn results in less upward connections with the next layer. Only applies to Wire Printing.
adaptive_layer_height_enabled----Use Adaptive LayersAdaptive layers computes the layer heights depending on the shape of the model.
adaptive_layer_height_variation0.1----Adaptive Layers Maximum VariationThe maximum allowed height different from the base layer height.
adaptive_layer_height_variation_step0.01----Adaptive Layers Variation Step SizeThe difference in height of the next layer height compared to the previous one.
adaptive_layer_height_threshold0.2----Adaptive Layers Topography SizeTarget horizontal distance between two adjacent layers. Reducing this setting causes thinner layers to be used to bring the edges of the layers closer together.
wall_overhang_angle9035.0---Overhanging Wall AngleWalls that overhang more than this angle will be printed using overhanging wall settings. When the value is 90, no walls will be treated as overhanging. Overhang that gets supported by support will not be treated as overhang either.
wall_overhang_speed_factor10050.0---Overhanging Wall SpeedOverhanging walls will be printed at this percentage of their normal print speed.
bridge_settings_enabled----Enable Bridge SettingsDetect bridges and modify print speed, flow and fan settings while bridges are printed.
bridge_wall_min_length5----Minimum Bridge Wall LengthUnsupported walls shorter than this will be printed using the normal wall settings. Longer unsupported walls will be printed using the bridge wall settings.
bridge_skin_support_threshold50----Bridge Skin Support ThresholdIf a skin region is supported for less than this percentage of its area, print it using the bridge settings. Otherwise it is printed using the normal skin settings.
bridge_sparse_infill_max_density0----Bridge Sparse Infill Max DensityMaximum density of infill considered to be sparse. Skin over sparse infill is considered to be unsupported and so may be treated as a bridge skin.
bridge_wall_coast100----Bridge Wall CoastingThis controls the distance the extruder should coast immediately before a bridge wall begins. Coasting before the bridge starts can reduce the pressure in the nozzle and may produce a flatter bridge.
bridge_wall_speed15----Bridge Wall SpeedThe speed at which the bridge walls are printed.
bridge_wall_material_flow50----Bridge Wall FlowWhen printing bridge walls, the amount of material extruded is multiplied by this value.
bridge_skin_speed15----Bridge Skin SpeedThe speed at which bridge skin regions are printed.
bridge_skin_material_flow60----Bridge Skin FlowWhen printing bridge skin regions, the amount of material extruded is multiplied by this value.
bridge_skin_density100----Bridge Skin DensityThe density of the bridge skin layer. Values less than 100 will increase the gaps between the skin lines.
bridge_fan_speed100----Bridge Fan SpeedPercentage fan speed to use when printing bridge walls and skin.
bridge_enable_more_layers1----Bridge Has Multiple LayersIf enabled, the second and third layers above the air are printed using the following settings. Otherwise, those layers are printed using the normal settings.
bridge_skin_speed_225----Bridge Second Skin SpeedPrint speed to use when printing the second bridge skin layer.
bridge_skin_material_flow_2100----Bridge Second Skin FlowWhen printing the second bridge skin layer, the amount of material extruded is multiplied by this value.
bridge_skin_density_275----Bridge Second Skin DensityThe density of the second bridge skin layer. Values less than 100 will increase the gaps between the skin lines.
bridge_fan_speed_20----Bridge Second Skin Fan SpeedPercentage fan speed to use when printing the second bridge skin layer.
bridge_skin_speed_315----Bridge Third Skin SpeedPrint speed to use when printing the third bridge skin layer.
bridge_skin_material_flow_3110----Bridge Third Skin FlowWhen printing the third bridge skin layer, the amount of material extruded is multiplied by this value.
bridge_skin_density_380----Bridge Third Skin DensityThe density of the third bridge skin layer. Values less than 100 will increase the gaps between the skin lines.
bridge_fan_speed_30----Bridge Third Skin Fan SpeedPercentage fan speed to use when printing the third bridge skin layer.
clean_between_layers----Wipe Nozzle Between LayersWhether to include nozzle wipe G-Code between layers (maximum 1 per layer). Enabling this setting could influence behavior of retract at layer change. Please use Wipe Retraction settings to control retraction at layers where the wipe script will be working.
max_extrusion_before_wipe10----Material Volume Between WipesMaximum material that can be extruded before another nozzle wipe is initiated. If this value is less than the volume of material required in a layer, the setting has no effect in this layer, i.e. it is limited to one wipe per layer.
wipe_retraction_enable1----Wipe Retraction EnableRetract the filament when the nozzle is moving over a non-printed area.
wipe_retraction_amount1----Wipe Retraction DistanceAmount to retract the filament so it does not ooze during the wipe sequence.
wipe_retraction_extra_prime_amount0----Wipe Retraction Extra Prime AmountSome material can ooze away during a wipe travel moves, which can be compensated for here.
wipe_retraction_speed5----Wipe Retraction SpeedThe speed at which the filament is retracted and primed during a wipe retraction move.
wipe_pause0----Wipe PausePause after the unretract.
wipe_hop_enable1----Wipe Z HopWhen wiping, the build plate is lowered to create clearance between the nozzle and the print. It prevents the nozzle from hitting the print during travel moves, reducing the chance to knock the print from the build plate.
wipe_hop_amount1----Wipe Z Hop HeightThe height difference when performing a Z Hop.
wipe_hop_speed10----Wipe Hop SpeedSpeed to move the z-axis during the hop.
wipe_brush_pos_x100----Wipe Brush X PositionX location where wipe script will start.
wipe_repeat_count5----Wipe Repeat CountNumber of times to move the nozzle across the brush.
wipe_move_distance20----Wipe Move DistanceThe distance to move the head back and forth across the brush.
small_hole_max_size0----Small Hole Max SizeHoles and part outlines with a diameter smaller than this will be printed using Small Feature Speed.
small_feature_speed_factor50----Small Feature SpeedSmall features will be printed at this percentage of their normal print speed. Slower printing can help with adhesion and accuracy.
small_feature_speed_factor_050----Small Feature Initial Layer SpeedSmall features on the first layer will be printed at this percentage of their normal print speed. Slower printing can help with adhesion and accuracy.
material_alternate_walls----Alternate Wall DirectionsAlternate wall directions every other layer and inset. Useful for materials that can build up stress, like for metal printing.
raft_remove_inside_corners----Remove Raft Inside CornersRemove inside corners from the raft, causing the raft to become convex.
raft_base_wall_count1----Raft Base Wall CountThe number of contours to print around the linear pattern in the base layer of the raft.
center_object----Center ObjectWhether to center the object on the middle of the build platform (0,0), instead of using the coordinate system in which the object was saved.
mesh_position_x0----Mesh Position XOffset applied to the object in the x direction.
mesh_position_y0----Mesh Position YOffset applied to the object in the y direction.
mesh_position_z0----Mesh Position ZOffset applied to the object in the z direction. With this you can perform what was used to be called 'Object Sink'.
mesh_rotation_matrix[[1,0,0], [0,1,0], [0,0,1]]----Mesh Rotation MatrixTransformation matrix to be applied to the model when loading it from file.
[general]-----
version-44--
name-Ender 3 S1 Pro Sonic PadEnder 3 S1 Pro Sonic Pad--
definition-creality_basecreality_base--
-----
[metadata]-----
type-quality_changesquality_changes--
intent_category-default---
quality_type-standardstandard--
position-----
setting_version-2121--
[values]-----
acceleration_infill-2500---
acceleration_topbottom-1500---
acceleration_travel_layer_0-1000.0---
speed_infill-130---
speed_topbottom-80---
speed_travel_layer_0-60---
speed_wall-60---
speed_wall_0-60---
speed_wall_x-60---
Dump fdmprinter